Dig dug MAME 0.78 rom

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I would then copy over only a handful of roms and the artwork directory from the original bezel project install to the new directory structure. What I would do is start with a fresh install of 0.165 and start there. Standard debugging procedure for bezels is to start with a fresh MAME directory and make one change at a time until you identify the issue. Here is Space Invaders running under 0.165. I can install to my MAME 0.165 version here and display bezels from the bezel pack with no issues.

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If the artwork folder is renamed all games work again. Allin zip files) but once the bezel project is installed (these are moved to the bpsave folder) no game will launch. So I have a native mame (.165) install with a full romset and a bezel pack from emumovies' ftp that works fine under my artwork folder (just not the greatest quality and no structure between roms.

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